Monday, July 12, 2010

Red Steel 2 Review!

What Is It?
Scrapping everything from the original and starting fresh, Red Steel 2 capitalizes on the WiiMotion Plus and brings a beautiful art style and offers an efficient combination of sword and gun battles on the Wii and won't disappoint those who try it.

Review
You play as an unnamed hero,also the last of the Kusagari Clan. The game starts off with with a very impressive cut-scene where your hero is being dragged behind a motorcycle in a desert. Once the cut-scene is over, you make your way to Jian, who goes through the basic tutorials with you and as the game progresses, you unlock special abilities like 'The Bear' as well as others. You come across other NPC that help you along your adventure, Judd, Tamiko, and Songan.  You find out early on that a group called the Jackels, led by Shinjiro, have wiped-out your clan and are after your sword
  The gameplay is fairly straightforward. You have at your disposal a katana and a pistol in the beginning, but throughout the game you have the opportunity to purchase a double-barrel shotgun, a Tommy-gun, and a pump action shotgun. All weapons are upgradeable in different ways. Also your special moves are upgradable as well. Throughout the course of the game, you will earn money in the form of coins and gold, but they all count as 'money'. You earn this money by completing missions, destroying enemies, crates,barrel, and secret tokens. You will earn alot and by the end of the game you should been able to purchase all the special moves, armor upgrades, and weapons and upgrade almost,if not all of them. The dialog is very awkward as well,even for what it is going for. It goes for that comic book tongue-and-cheek, but it just falls short on what it is trying to achieve.
The game is very much like Borderlands in the way you take missions. Most of the missions in the game come from a bulletin board. You will receive mission updates through a hand held communicator, that oddly enough also acts as a universal key to every door in the game.
 The game is fairly difficult, but in a challenging way. The boss battles are few and far between,but when they occur they are pretty fun, even if short. The enemies are fairly limited as well, but with the well executed timing, it isnt noticeable until the very end  One big problem, is the story. It is very bland and only gets interesting within the last 2 hours. Also, very disappointing was the anticlimactic ending.

Final Verdict
 Ubisoft has delivered on its promises and more with this great sequel. Great environment and a solid learning curve will keep you entertained for the 10+ hour campaign.
Difficulty: Slightly Challenging
Time Spent: 15 to 20  Hours
The Bottom Line: "Worth Playing"
The Good:
-Great art style
-Cut scenes are awesome
-Gameplay is smooth(for the most part)
-Plenty of moves and 'missions'


The Bad:
-Lack of different enemies
-Dialog
-Controls sometimes mess up
-Story is weak

Grade: B+

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